Settings

Blockchain
Network
Unit
Language
Theme
Sound New Block

Transaction

f5029ca201332b438f2452c620165fbe6ed322767d4eea24da696658bc755a65
Timestamp (utc)
2021-06-01 18:57:29
Fee Paid
0.00001605 BSV
(
0.00676845 BSV
-
0.00675240 BSV
)
Fee Rate
614.4 sat/KB
Version
1
Confirmations
302,107
Size Stats
2,612 B

3 Outputs

Total Output:
0.00675240 BSV
  • jrun cryptofightsM/ {"in":0,"ref":["33e53bb683ffaf0b974ba0ff0a5e72a4d11650881739f4b9ec71359f6b75f74e_o1","8c553dac717565e5bde088297dc9413b4accf1f15ddae11487060dd2a5027bd8_o1","3f41b320ac0e3fc2930585ba768436c89f1f2d42896be9824c982793d482df77_o1","5334f688050535806987424ec00ba75b74a2087c8c3945765dd9107ac81af1a7_o1","9f0e192f744258c3484a1c19fa88ef68e46ee6cf75acc78cfe2ad5a0d2340d0e_o1"],"out":["5003962a07bf50d7cb396458f98fad8e50f73d0e81ee72c66abc6424d4058e41"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Burn extends FyxClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n let opponentName = BattleUtils.getOpponentName(battle, state);\n\n let log = `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Burn)}\">${BattleUtils.parseSkillName(SkillType.Burn)}\\n<gradient=!log-color> `;\n\n let attackActionLog = {\n actionLogMessage: log\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Burn;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n let damageOutput = {type: DamageType.Fire, diceCount: 2, diceFaces: 8};\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, [damageOutput], defenderPlayer, resultMessage, SkillType.Burn, null, 0);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, SkillType.Burn);\n BattleUtils.applySkillCooldown(battle, state, SkillType.Burn);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"cooldown":0,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"Dice":{"$jig":3},"FyxClass":{"$jig":4}},"description":"Burn Action","displayName":"Burn","handle":"burn","hash":"0f520d323ac066bbba2d93835666c866a8a81881d1381bd3d616ddc74f8ebe5e","isAttackAction":false,"isSpellAction":true,"requiredLevel":0,"skillType":3}]}]}
    https://whatsonchain.com/tx/f5029ca201332b438f2452c620165fbe6ed322767d4eea24da696658bc755a65