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Sound New Block

Transaction

e8d29c1d5cb0aa8f76571dfccce0ec075993a8a7d1fa9ecb16177b91f79021d9
Timestamp (utc)
2021-02-19 23:02:03
Fee Paid
0.00002428 BSV
(
0.00997670 BSV
-
0.00995242 BSV
)
Fee Rate
960 sat/KB
Version
1
Confirmations
318,992
Size Stats
2,529 B

3 Outputs

Total Output:
0.00995242 BSV
  • jrun cryptofightsMÝ{"in":0,"ref":["c343df9e2f24586b4042d682f56f917e14020933b707569d2aa999ed8184b459_o1","384125df69ae11bcad90feee6ac9308bd186f08a8ab6bd2606719e0adecd1eee_o1","20af650ed493f124361af75c0d2131238266d3cb9098e1b819ca9ef176ed2c1c_o1","e3a71f1844f597ad4f8af1485f385b518c239d11c338503870d459306024df81_o1"],"out":["f4af25f99be03ab10bcffe6adcff4bb39d3f4975f4e80db6926c0472d2d4ec41"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Freeze extends KronoClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n\n let log = `${playerName} `;\n\n let attackActionLog = {\n actionLogMessage: `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Freeze)}\">${BattleUtils.parseSkillName(SkillType.Freeze)}\\n<gradient=!log-color>`\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Freeze;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, DamageType.Cold, 1, 8, defenderPlayer, resultMessage, SkillType.Freeze);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Freeze, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"KronoClass":{"$jig":3}},"description":"Freeze Action","displayName":"Freeze","handle":"freeze","hash":"2d0b560fa9fdb17fe91272778680faec6f0f761371d3c47b9444180483651ca7","isAttackAction":true,"requiredLevel":0,"skillType":23}]}]}
    https://whatsonchain.com/tx/e8d29c1d5cb0aa8f76571dfccce0ec075993a8a7d1fa9ecb16177b91f79021d9