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Sound New Block

Transaction

db8ea7c65b606de8910c9ae1f74fa8e269eca790150bb2ca6a98071925ddb7fd
Timestamp (utc)
2021-02-17 02:37:50
Fee Paid
0.00001334 BSV
(
0.00892035 BSV
-
0.00890701 BSV
)
Fee Rate
527.2 sat/KB
Version
1
Confirmations
316,951
Size Stats
2,530 B

3 Outputs

Total Output:
0.00890701 BSV
  • jrun cryptofightsMÝ{"in":0,"ref":["3330fb6b3396b9d44a2e6fe33e8ec2b10ad4e624eb3e1a41ebc733ab12cd676f_o1","b242e98e259a759987b4a8ca7c78af41a3e3915320e18a8bc27cc06e58deda49_o1","6939b560abd6d2031fc50417abea833a30c09080b5bd0766a19ea1489430a852_o1","507b9cffbeb94c2386e054f3d63617f7b091e0bdb1619a99c3cd04e309be45f3_o1"],"out":["c49b2f43cde6d48db0675061bc95de6035c2434e81703e6b5c76605b004a7f69"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Freeze extends KronoClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n\n let log = `${playerName} `;\n\n let attackActionLog = {\n actionLogMessage: `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Freeze)}\">${BattleUtils.parseSkillName(SkillType.Freeze)}\\n<gradient=!log-color>`\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Freeze;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, DamageType.Cold, 1, 8, defenderPlayer, resultMessage, SkillType.Freeze);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Freeze, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"KronoClass":{"$jig":3}},"description":"Freeze Action","displayName":"Freeze","handle":"freeze","hash":"76dc4e0a9b9cd7c7d634b01f76554a1cc793695dbddda5f644f364c3a2361d97","isAttackAction":true,"requiredLevel":0,"skillType":23}]}]}
    https://whatsonchain.com/tx/db8ea7c65b606de8910c9ae1f74fa8e269eca790150bb2ca6a98071925ddb7fd