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Sound New Block

Transaction

cc8d4af09c95dee08bd878fbd95b8b126ef8c9f8982bf6bd0dc2877c9c4d9bc4
Timestamp (utc)
2021-06-25 14:24:29
Fee Paid
0.00001961 BSV
(
0.00503439 BSV
-
0.00501478 BSV
)
Fee Rate
541.4 sat/KB
Version
1
Confirmations
295,227
Size Stats
3,622 B

3 Outputs

Total Output:
0.00501478 BSV
  • jrun cryptofightsM! {"in":0,"ref":["e9b70a085b4d2e26d278c71e5ffda373cf2a7599aac3cb56587d74abc421a811_o1","eed3a953180d7ee676d89371c653391f36ca76b295c6d5dd99d66ea214f2a19e_o1","29008eda39d26df2c80f2acf426126e089bdf2c25ec7fddf3821d7f5244deda8_o1","9f0e192f744258c3484a1c19fa88ef68e46ee6cf75acc78cfe2ad5a0d2340d0e_o1"],"out":["c140970c4b7522e429b504f753eeed839a7690de2efe0e5d6546ed1ce8e11aae"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Freeze extends FyxClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType, StatusEffect} = Constants;\n if(!BattleUtils.isSkillInCooldown(battle.battlePlayers[state.playerToAct], state.fighterStates[state.playerToAct]\n , state.fighterStates[state.playerToAct].turnCounter, SkillType.Freeze))\n {\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n\n let log = `${playerName} `;\n\n let attackActionLog = {\n actionLogMessage: `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Freeze)}\">${BattleUtils.parseSkillName(SkillType.Freeze)}\\n<gradient=!log-color>`\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Freeze;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n let damageOutput = {type: DamageType.Cold, diceCount: 2, diceFaces: 6};\n\n const defenderState = state.fighterStates[state.playerToAct ? 0 : 1];\n const attackerState = state.fighterStates[state.playerToAct];\n // Process pre-attack saving throws actionLogs\n if (BattleUtils.isUnderStatusEffect(defenderState, StatusEffect.Hidden, defenderState.turnCounter)) { // Spot\n state.actionLogs.push(Attack.makeSpotActionLog(battle, state, dice, attackerState, defenderState, state.playerToAct));\n }\n \n if (!BattleUtils.isUnderStatusEffect(defenderState, StatusEffect.Hidden, defenderState.turnCounter)) {\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, [damageOutput], defenderPlayer, resultMessage, SkillType.Freeze, null, 2);\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n }\n\n Attack.processPostAttackStatus(state, battle, SkillType.Freeze);\n BattleUtils.applySkillCooldown(battle, state, SkillType.Freeze, 2);\n }\n else\n {\n return BattleUtils.skipTurn(battle, state, dice);\n }\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"cooldown":2,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"FyxClass":{"$jig":3}},"description":"Freeze Action","displayName":"Freeze","handle":"freeze","hash":"7f6162f8ca9dc9dd51474e393148af31fdd8f36081a04de17a89f0548d91e9a1","isAttackAction":false,"isSpellAction":true,"requiredLevel":0,"skillType":23}]}]}
    https://whatsonchain.com/tx/cc8d4af09c95dee08bd878fbd95b8b126ef8c9f8982bf6bd0dc2877c9c4d9bc4