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Network
Unit
Language
Theme
Sound New Block

Transaction

a405602ca67c43fcb649d49b2f39485f79e9acb2c2af05230d7653ac79a2834d
Timestamp (utc)
2021-05-19 14:51:02
Fee Paid
0.00001657 BSV
(
0.00927282 BSV
-
0.00925625 BSV
)
Fee Rate
645.7 sat/KB
Version
1
Confirmations
304,285
Size Stats
2,566 B

3 Outputs

Total Output:
0.00925625 BSV
  • jrun cryptofightsM {"in":0,"ref":["6efa6cde550c3e3f1ec018c85f0a2b2099b80b2ab48759c6a1e64798f1de149f_o1","aa83c5e13b8e61dfb23f88b01a0fac8c9c1bc51cd4c83e5b95659a8eb8cd7542_o1","40352ab0f46ec3f304fa93160f4f72da54ece7f6d9cccf59f588992cf81672ab_o1","0388093d0fbe67cbf69791185954954519e087750836a38c57b5041ca4e032a9_o1"],"out":["729ef1e73b32cf86de7328961297ba9c34bc653bc86fb856787578f446e39932"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Fireball extends FyxClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n \n let log = `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Fireball)}\">${BattleUtils.parseSkillName(SkillType.Fireball)}\\n<gradient=!log-color> `;\n\n let attackActionLog = {\n actionLogMessage: log\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Fireball;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n let damageOutput = {type: DamageType.Fire, diceCount: 3, diceFaces: 6};\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, [damageOutput], defenderPlayer, resultMessage, SkillType.Fireball, 0);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, SkillType.Fireball);\n BattleUtils.applySkillCooldown(battle, state, SkillType.Fireball);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"cooldown":0,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"FyxClass":{"$jig":3}},"description":"Fireball Action","displayName":"Fireball","handle":"fireball","hash":"5d327fd3979ca744201fa11676236f8d5eb90eb55d9512982c96674472ed77b5","isAttackAction":false,"isSpellAction":true,"requiredLevel":0,"skillType":22}]}]}
    https://whatsonchain.com/tx/a405602ca67c43fcb649d49b2f39485f79e9acb2c2af05230d7653ac79a2834d