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Sound New Block

Transaction

866def140fcef07f43825de4e5cc7240ebf0b5ea8f5788d73d798431082015a4
Timestamp (utc)
2021-02-10 06:07:58
Fee Paid
0.00001334 BSV
(
0.01000000 BSV
-
0.00998666 BSV
)
Fee Rate
527.2 sat/KB
Version
1
Confirmations
320,814
Size Stats
2,530 B

3 Outputs

Total Output:
0.00998666 BSV
  • jrun cryptofightsMÝ{"in":0,"ref":["e26f744dcb4091bef392309a2f348e47060ee0ac8b75f8fdbc4b58bf3b3dbf7c_o1","7dc6ec64ce6fa52e35e6f23741ea0d643dc06a9578f12ae11216391f835c227d_o1","4fb2e7a36125091d4c830381a37bef34e6dc875b690ac6ef31abb1a932d6682d_o1","507b9cffbeb94c2386e054f3d63617f7b091e0bdb1619a99c3cd04e309be45f3_o1"],"out":["c2dc0a988b8bb1aee566bad87592ee7b821326bf6522ba1007350cca8e6e17b7"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Freeze extends KronoClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n\n let log = `${playerName} `;\n\n let attackActionLog = {\n actionLogMessage: `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Freeze)}\">${BattleUtils.parseSkillName(SkillType.Freeze)}\\n<gradient=!log-color>`\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Freeze;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, DamageType.Cold, 1, 8, defenderPlayer, resultMessage, SkillType.Freeze);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Freeze, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"KronoClass":{"$jig":3}},"description":"Freeze Action","displayName":"Freeze","handle":"freeze","hash":"73f939c2bbdadc7ebbdabd258f3ed9503f18083b4d07b3a149c99af6f50ac97e","isAttackAction":true,"requiredLevel":0,"skillType":23}]}]}
    https://whatsonchain.com/tx/866def140fcef07f43825de4e5cc7240ebf0b5ea8f5788d73d798431082015a4