Settings

Blockchain
Network
Unit
Language
Theme
Sound New Block

Transaction

7c8e64ccd473a3a567bcf055333a696f579ffbe7ede28441bb8c4b849ac500bd
Timestamp (utc)
2021-06-01 17:21:15
Fee Paid
0.00001660 BSV
(
0.00873407 BSV
-
0.00871747 BSV
)
Fee Rate
645.4 sat/KB
Version
1
Confirmations
302,235
Size Stats
2,572 B

3 Outputs

Total Output:
0.00871747 BSV
  • jrun cryptofightsM {"in":0,"ref":["ceeb69e0de3e77d699342b84e05c6895a3ab5c404a93c70b03a7e1b7f7753e6b_o1","5b9e01990a29b46692ac129faf9031d889633655e75f526ba44da85405e911fc_o1","3f41b320ac0e3fc2930585ba768436c89f1f2d42896be9824c982793d482df77_o1","9f0e192f744258c3484a1c19fa88ef68e46ee6cf75acc78cfe2ad5a0d2340d0e_o1"],"out":["2052c6d2bb562fd088e39b8c6407fc5111446d3d47a7c6d732c803b6641b4f3d"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Fireball extends FyxClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n \n let log = `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Fireball)}\">${BattleUtils.parseSkillName(SkillType.Fireball)}\\n<gradient=!log-color> `;\n\n let attackActionLog = {\n actionLogMessage: log\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Fireball;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n let damageOutput = {type: DamageType.Fire, diceCount: 3, diceFaces: 6};\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, [damageOutput], defenderPlayer, resultMessage, SkillType.Fireball, null, 0);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, SkillType.Fireball);\n BattleUtils.applySkillCooldown(battle, state, SkillType.Fireball);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"cooldown":0,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"FyxClass":{"$jig":3}},"description":"Fireball Action","displayName":"Fireball","handle":"fireball","hash":"390363cd92035432807fa9f4bbc237dbdfe2079546973231df17f6b4d8974b6f","isAttackAction":false,"isSpellAction":true,"requiredLevel":0,"skillType":22}]}]}
    https://whatsonchain.com/tx/7c8e64ccd473a3a567bcf055333a696f579ffbe7ede28441bb8c4b849ac500bd