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Sound New Block

Transaction

7613b521f0ce187f12e9d7877abec68494ed599799b2b7d1c1be9e8db48a4e29
Timestamp (utc)
2021-03-11 21:46:47
Fee Paid
0.00001280 BSV
(
0.00994458 BSV
-
0.00993178 BSV
)
Fee Rate
508.9 sat/KB
Version
1
Confirmations
316,590
Size Stats
2,515 B

3 Outputs

Total Output:
0.00993178 BSV
  • jrun cryptofightsMÏ{"in":0,"ref":["8549c151d0b055c8af80b527008e0647a20e56de09cb346d2106d9570bad8f92_o1","15f16e300e33a88ce58315e96d1f19de0c9b7ab6330984a6f57ab4f62b10a45c_o1","132a85a9738d18d06d68b9ab0dfb3b036144ddb37d31b121fafba367c9b70753_o1","80545531c120d4ad8839ffadc509cac8c9af04fe4096949f045b1e37a1d20468_o1"],"out":["530c0633ebc26b3878da17b23dca98e99989c4619b457d852de3d4c34c4ea446"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Chill extends KronoClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n \n let log = `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Chill)}\">${BattleUtils.parseSkillName(SkillType.Chill)}\\n<gradient=!log-color> `;\n\n let attackActionLog = {\n actionLogMessage: log\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Chill;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, DamageType.Cold, 1, 4, defenderPlayer, resultMessage, SkillType.Chill);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Chill, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"KronoClass":{"$jig":3}},"description":"Chill Action","displayName":"Chill","handle":"chill","hash":"627b5f700495ff9e9be8f2daa7aabd786e4f8022592a37fafd50e1eca49b02a0","isAttackAction":true,"requiredLevel":0,"skillType":4}]}]}
    https://whatsonchain.com/tx/7613b521f0ce187f12e9d7877abec68494ed599799b2b7d1c1be9e8db48a4e29