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Transaction

5b317fa5d07b4db70616e6023c8d27a417f5b8d82a0d6e9ef43a4ef4efd682ae
Timestamp (utc)
2021-03-30 03:23:16
Fee Paid
0.00001287 BSV
(
0.00980618 BSV
-
0.00979331 BSV
)
Fee Rate
508.6 sat/KB
Version
1
Confirmations
309,109
Size Stats
2,530 B

3 Outputs

Total Output:
0.00979331 BSV
  • jrun cryptofightsMÝ{"in":0,"ref":["81c4367ea35b60c09baaf82c9f9be5a414d49357e475be70d61fe2992b568673_o1","9de2defb91982526a2107c589be79f3a7dfe832baa4699dc96222d0fa7cdb2f1_o1","2221bd3b605ccb0ecb0cb2562b6f2e98ca8324cc0f0d08f1434fc16deab9f7e0_o1","3c82231bba261a39defdba25060edd1459edb19c8998f9a9256c58cebb8339b1_o1"],"out":["0faa69ca3bc5aafc69e350271d448ce0df6cb1edfd53d25eb2e912ce1d5dee51"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Freeze extends KronoClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n\n let log = `${playerName} `;\n\n let attackActionLog = {\n actionLogMessage: `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Freeze)}\">${BattleUtils.parseSkillName(SkillType.Freeze)}\\n<gradient=!log-color>`\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Freeze;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, DamageType.Cold, 1, 8, defenderPlayer, resultMessage, SkillType.Freeze);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Freeze, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"KronoClass":{"$jig":3}},"description":"Freeze Action","displayName":"Freeze","handle":"freeze","hash":"4530d287859662c08a3ef6a99b0817c0362ab2021a5e511a098427374fd726f3","isAttackAction":true,"requiredLevel":0,"skillType":23}]}]}
    https://whatsonchain.com/tx/5b317fa5d07b4db70616e6023c8d27a417f5b8d82a0d6e9ef43a4ef4efd682ae