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Transaction

51a194d12398b5b5f113b62a6e9b2ee732632e4fede12be3ba53f52db283070e
Timestamp (utc)
2021-04-27 19:30:00
Fee Paid
0.00001531 BSV
(
0.00987061 BSV
-
0.00985530 BSV
)
Fee Rate
585 sat/KB
Version
1
Confirmations
309,464
Size Stats
2,617 B

3 Outputs

Total Output:
0.00985530 BSV
  • jrun cryptofightsM5 {"in":0,"ref":["e569aeb2af3a5269079276bef552bf691c6109e7790a218081b2fbb3b52ee7ba_o1","ffd0408f9577a2f53933fd5718fe543476ec3e297fc190b15b914983523de716_o1","9f135a2102aac308cac473286a1600fa80a88505cbe5caa65b9d59980b70298e_o1","db9c442bcba25902be4cc0aed845c809a30a32936cd20fc9f53b9c8062b29b93_o1"],"out":["713d5b51fb3dd9de73dfe8cc244d88a0253ec338d287d1a51a377f7cbe4252bc"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Shock extends FyxClass {\n static run(battle, state, dice) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n \n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n \n let log = `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Shock)}\">${BattleUtils.parseSkillName(SkillType.Shock)}\\n<gradient=!log-color> `;\n\n let attackActionLog = {\n actionLogMessage: log\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Shock;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n let damageOutput = {type: DamageType.Lightning, diceCount: 1, diceFaces: 12};\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 1, [damageOutput], defenderPlayer, resultMessage, SkillType.Shock);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Shock, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"FyxClass":{"$jig":3}},"description":"Shock Action","displayName":"Shock","handle":"shock","hash":"2dca8d900deec30aa9c248659549da87ff6cfe361c6425a7ea6a9d094ccd408f","isAttackAction":true,"isSpellAction":true,"requiredLevel":0,"skillType":14}]}]}
    https://whatsonchain.com/tx/51a194d12398b5b5f113b62a6e9b2ee732632e4fede12be3ba53f52db283070e