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Transaction

4225c28004ccce218238f467ffe2eea65f677a8f49be4bbbe5aa6ee4e7505518
Timestamp (utc)
2022-01-27 20:51:21
Fee Paid
0.00003915 BSV
(
0.01228497 BSV
-
0.01224582 BSV
)
Fee Rate
600 sat/KB
Version
1
Confirmations
256,689
Size Stats
6,525 B

2 Outputs

Total Output:
0.01224582 BSV
  • j!ëFOQê°Z±zìI œˆâkŸE !b"à¥2&7ÜRvM 500 SetTitleMatchMode, 2 run, ${W_ISO_MOUNT_LETTER}:Luxor_AR_Setup.exe winwait, Luxor if ( w_opt_unattended > 0 ) { ControlClick, Button2 ; Agree winwait, Folder ControlClick, Button2 ; Install winwait, Completed ControlClick, Button2 ; Next } winwait, Success if ( w_opt_unattended > 0 ) { ControlClick, Button6 ; Uncheck Play ControlClick, Button2 ; Close } winwaitclose " } #---------------------------------------------------------------- w_metadata masseffect2 games \ title="Mass Effect 2 (DRM broken on Wine)" \ publisher="BioWare" \ year="2010" \ media="dvd" \ file1="MassEffect2.iso" \ file2="ME2_Disc2.iso" \ installed_exe1="$W_PROGRAMS_X86_WIN/Mass Effect 2/Binaries/MassEffect2.exe" load_masseffect2() { w_mount MassEffect2 w_read_key w_ahk_do " SetTitleMatchMode, 2 run, ${W_ISO_MOUNT_LETTER}:Setup.exe winwait, Installer Language if ( w_opt_unattended > 0 ) { send {Enter} winwait, Mass Effect send {Enter} winwait, Mass Effect, License ControlClick, Button4 ControlClick, Button2 winwait, Mass Effect, Registration Code send $W_KEY ControlClick, Button2 winwait, Mass Effect, Install Type ControlClick, Button2 } winwait, Insert Disc " sleep 5 w_mount ME2_Disc2 w_ahk_do " SetTitleMatchMode, 2 if ( w_opt_unattended > 0 ) { winwait, Insert Disc ControlClick, Button4 ; on windows, the first click doesn't seem to do it, so press enter, too sleep 1000 send {Enter} } ; Some installs may not get to this point due to an installer hang/crash (bug 22919) ; The hang/crash happens after the PhysX install but does not seem to affect gameplay loop { ifwinexist, Mass Effect, Finish { if ( w_opt_unattended > 0 ) { winkill, Mass Effect } break } Process, exist, Installer.exe me2pid = %ErrorLevel% if me2pid = 0 break sleep 1000 } " } #---------------------------------------------------------------- w_metadata masseffect2_demo games \ title="Mass Effect 2" \ publisher="BioWare" \ year="2010" \ media="download" \ file1="MassEffect2DemoEN.exe" \ installed_exe1="$W_PROGRAMS_X86_WIN/Mass Effect 2 Demo/Binaries/MassEffect2.exe" load_masseffect2_demo() { w_download http://static.cdn.ea.com/bioware/u/f/eagames/bioware/masseffect2/ME2_DEMO/MassEffect2DemoEN.exe 4ec5ce1dc90c10512324d24cba2b5b9ba1e1872ed4c23e3ede0fc0accc7d2ff2 # Don't let self-extractor write into $W_CACHE case "$W_PLATFORM" in windows_cmd|wine_cmd) cp "$W_CACHE/$W_PACKAGE/MassEffect2DemoEN.exe" "$W_TMP" chmod +x "$W_TMP"/MassEffect2DemoEN.exe ;; *) ln -sf "$W_CACHE/$W_PACKAGE/MassEffect2DemoEN.exe" "$W_TMP" ;; esac w_try_cd "$W_TMP" w_ahk_do " SetWinDelay 1000 SetTitleMatchMode, 2 run, MassEffect2DemoEN.exe winwait, Mass Effect 2 Demo if ( w_opt_unattended > 0 ) { send {Enter} winwait, Mass Effect 2 Demo, conflicts send {Enter} winwait, Mass Effect, License ControlClick, Button4 ;ControlClick, Button2 send {Enter} winwait, Mass Effect, Install Type ControlClick, Button2 } ; Some installs may not get to this point due to an installer hang/crash (bug 22919) ; The hang/crash happens after the PhysX install but does not seem to affect gameplay loop { ifwinexist, Mass Effect, Finish { if ( w_opt_unattended > 0 ) { winkill, Mass Effect } break } Process, exist, Installer.exe me2pid = %ErrorLevel% if me2pid = 0 break sleep 1000 } " } #---------------------------------------------------------------- w_metadata maxmagicmarker_demo games \ title="Max & the Magic Marker Demo" \ publisher="Press Play" \ year="2010" \ media="download" \ file1="max_demo_pc.zip" \ installed_exe1="$W_PROGRAMS_X86_WIN/maxmagicmarker_demo/max and the magic markerdemo pc.exe" load_maxmagicmarker_demo() { w_download https://www.maxandthemagicmarker.com/maxdemo/max_demo_pc.zip 6e2abd0cbd0ad04bfea9663402d7e9f24864d3f1c32df69eebf92dfc469fe6dd w_try_unzip "$W_PROGRAMS_X86_UNIX/$W_PACKAGE" "$W_CACHE/$W_PACKAGE"/max_demo_pc.zip # Work around bug in game?! w_try_cd "$W_PROGRAMS_X86_UNIX/$W_PACKAGE" mv "max and the magic markerdemo pc" "max and the magic markerdemo pc"_Data } #---------------------------------------------------------------- w_metadata mdk games \ title="MDK (3dfx)" \ publisher="Playmates International" \ year="1997" \ media="cd" \ file1="MDK.iso" \ installed_exe1="C:/SHINY/MDK/MDK3DFX.EXE" load_mdk() { # Needed even on Windows, some people say. Haven't tried the D3D version on win7 yet. w_call glidewrapper w_download http://www.falconfly.de/downloads/patch-mdk3dfx.zip 9b9413609ed147944fa44bb5f51b35cf6baa7657e7e1a9891ad68d858275e00b w_mount MDK w_try_cd "$W_ISO_MOUNT_ROOT" w_ahk_do " SetTitleMatchMode, 2 SetTitleMatchMode, slow run ${W_ISO_MOUNT_LETTER}:setup.exe winwait, MDK if ( w_opt_unattended > 0 ) { click, left, 80, 80 ; USA winwait, Welcome, purchasing MDK ControlClick, Button1 ; Next winwait, Select Target Platform ControlClick, Button6 ; Next @Salted__«[—c6Œ0;î6¦öIøáR›±á1䊘F¬cah˜v•¸GJއ5ièºÚvÒuÄAöI÷ÍmCº_&Sº $P¶Êˆ^çŸê‹ ƒÿŸ[ø0=jMQ?š“¾éÆÄ\”ù70;2‚éxç•惨Ë~<w~
    https://whatsonchain.com/tx/4225c28004ccce218238f467ffe2eea65f677a8f49be4bbbe5aa6ee4e7505518