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Sound New Block

Transaction

33dce7e4d5988022513b4d636693a41546e060c01cd1474148e94ce6cd1ae41f
Timestamp (utc)
2021-05-13 13:17:19
Fee Paid
0.00001392 BSV
(
0.00838540 BSV
-
0.00837148 BSV
)
Fee Rate
528 sat/KB
Version
1
Confirmations
304,893
Size Stats
2,636 B

3 Outputs

Total Output:
0.00837148 BSV
  • jrun cryptofightsMG {"in":0,"ref":["ba1bc53ee54c28ac02762af42224a1fd95e273457a5f714c7a530ffbcfb8a27a_o1","6b8eb760ffcf54b3f8f6f4fb51f46a0c1cede1f4df9358fcc085322f8fd253b0_o1","c4aa9f6c527590f8cb365bbedfd813f8ec022a314baae66ed6536bd8dea2bf90_o1","0388093d0fbe67cbf69791185954954519e087750836a38c57b5041ca4e032a9_o1"],"out":["14b69e03c6e742da747a864b7bb660840595f50856bfb75a034abf75c81b1c3c"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Fireball extends FyxClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n \n let log = `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Fireball)}\">${BattleUtils.parseSkillName(SkillType.Fireball)}\\n<gradient=!log-color> `;\n\n let attackActionLog = {\n actionLogMessage: log\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Fireball;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n let damageOutput = {type: DamageType.Fire, diceCount: 3, diceFaces: 6};\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, [damageOutput], defenderPlayer, resultMessage, SkillType.Fireball);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Fireball, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"FyxClass":{"$jig":3}},"description":"Fireball Action","displayName":"Fireball","handle":"fireball","hash":"422ecb1f683aae294653cd0e375591820f481f41a8ad4ec7d088973f086e7878","isAttackAction":false,"isSpellAction":true,"requiredLevel":0,"skillType":22}]}]}
    https://whatsonchain.com/tx/33dce7e4d5988022513b4d636693a41546e060c01cd1474148e94ce6cd1ae41f