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Sound New Block

Transaction

24bc0fcd542dbf8c9fe8b78ca754e0cf342fae3f48fbdbf96674942c8d03e231
Timestamp (utc)
2021-03-16 04:22:13
Fee Paid
0.00001316 BSV
(
0.00999213 BSV
-
0.00997897 BSV
)
Fee Rate
508.8 sat/KB
Version
1
Confirmations
312,223
Size Stats
2,586 B

3 Outputs

Total Output:
0.00997897 BSV
  • jrun cryptofightsM {"in":0,"ref":["362eadaf9224c23281510a2eeb065501bc2da9286c80b24d1da3b6da19b5cd68_o1","9de2defb91982526a2107c589be79f3a7dfe832baa4699dc96222d0fa7cdb2f1_o1","2221bd3b605ccb0ecb0cb2562b6f2e98ca8324cc0f0d08f1434fc16deab9f7e0_o1","e36108409e6e05169baef9a91c646aa541a24391b9dd9268f13dbcf3bad1eca5_o1","3c82231bba261a39defdba25060edd1459edb19c8998f9a9256c58cebb8339b1_o1"],"out":["b83efbc0ddad27984a8a58ba3f51431fe9c52fd31c7dbc18cb4df3838928cf80"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Burn extends KronoClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n let opponentName = BattleUtils.getOpponentName(battle, state);\n\n let log = `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Burn)}\">${BattleUtils.parseSkillName(SkillType.Burn)}\\n<gradient=!log-color> `;\n\n let attackActionLog = {\n actionLogMessage: log\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Burn;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, DamageType.Fire, 1, 8, defenderPlayer, resultMessage, SkillType.Burn);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Burn, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"Dice":{"$jig":3},"KronoClass":{"$jig":4}},"description":"Burn Action","displayName":"Burn","handle":"burn","hash":"79570c5197c2ca82d31b55b7777683f4d574d681684570ca23e6e833f699091a","isAttackAction":true,"requiredLevel":0,"skillType":3}]}]}
    https://whatsonchain.com/tx/24bc0fcd542dbf8c9fe8b78ca754e0cf342fae3f48fbdbf96674942c8d03e231