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Sound New Block

Transaction

21461cd359f5a15ea3de54145e5926e8361cea2c10e4aa11f11673e468fa2cb8
Timestamp (utc)
2021-04-17 19:59:34
Fee Paid
0.00001348 BSV
(
0.00999296 BSV
-
0.00997948 BSV
)
Fee Rate
529.2 sat/KB
Version
1
Confirmations
310,471
Size Stats
2,547 B

3 Outputs

Total Output:
0.00997948 BSV
  • jrun cryptofightsMî{"in":0,"ref":["2224ec6fe2852cca39c8c46c3503e41fe5c121987f3d67b1aa7752a3ea2477f2_o1","079b5eaee4af8e40f9938e02c16a0ccbb33b95f5bb9b33ee5f8b8de72acaeed9_o1","1e7dc1b5184c61c27d91ab737e40191c8d4497ba2025751abce9fe8cb7eca58d_o1","b80281afbc3a80b726da0d10968da984f5fcbdb6584bdd12ec5e05809e590309_o1"],"out":["a3101dcb95758a798670fe2c02bce1c2406eaeb1fd73d2f09ccd089b34ac90b9"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Chill extends FyxClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n \n let log = `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Chill)}\">${BattleUtils.parseSkillName(SkillType.Chill)}\\n<gradient=!log-color> `;\n\n let attackActionLog = {\n actionLogMessage: log,\n playerIndex: state.playerToAct,\n skillType: SkillType.Chill,\n results: []\n };\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n let damageOutput = {type: DamageType.Cold, diceCount: 1, diceFaces: 4};\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, [damageOutput], defenderPlayer, resultMessage, SkillType.Chill);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Chill, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"FyxClass":{"$jig":3}},"description":"Chill Action","displayName":"Chill","handle":"chill","hash":"9ab5ab871fcb36197595eeb89e2391908431f4a0bd71c52d86daf65715be37e2","isAttackAction":true,"requiredLevel":0,"skillType":4}]}]}
    https://whatsonchain.com/tx/21461cd359f5a15ea3de54145e5926e8361cea2c10e4aa11f11673e468fa2cb8