Settings

Blockchain
Network
Unit
Language
Theme
Sound New Block

Transaction

1b83c093ad7389601e1d4292782d7904d3057256bda2775ad5f109b98959e804
Timestamp (utc)
2021-05-13 13:17:19
Fee Paid
0.00001414 BSV
(
0.00846750 BSV
-
0.00845336 BSV
)
Fee Rate
528 sat/KB
Version
1
Confirmations
307,308
Size Stats
2,678 B

3 Outputs

Total Output:
0.00845336 BSV
  • jrun cryptofightsMr {"in":0,"ref":["ba1bc53ee54c28ac02762af42224a1fd95e273457a5f714c7a530ffbcfb8a27a_o1","6b8eb760ffcf54b3f8f6f4fb51f46a0c1cede1f4df9358fcc085322f8fd253b0_o1","c4aa9f6c527590f8cb365bbedfd813f8ec022a314baae66ed6536bd8dea2bf90_o1","397d3e4ed2c605de9e9605514eadd083f617bc0256f10d622266492dec63cb31_o1","0388093d0fbe67cbf69791185954954519e087750836a38c57b5041ca4e032a9_o1"],"out":["0d1de2a3c3d6ca6d678918540ac90ed95bed7c1eafcfe71e36294fc866ad696a"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Burn extends FyxClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n let opponentName = BattleUtils.getOpponentName(battle, state);\n\n let log = `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Burn)}\">${BattleUtils.parseSkillName(SkillType.Burn)}\\n<gradient=!log-color> `;\n\n let attackActionLog = {\n actionLogMessage: log\n };\n attackActionLog.playerIndex = state.playerToAct;\n attackActionLog.skillType = SkillType.Burn;\n attackActionLog.results = [];\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n let damageOutput = {type: DamageType.Fire, diceCount: 2, diceFaces: 8};\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, [damageOutput], defenderPlayer, resultMessage, SkillType.Burn);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Burn, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"Dice":{"$jig":3},"FyxClass":{"$jig":4}},"description":"Burn Action","displayName":"Burn","handle":"burn","hash":"5d8a5f25096ee1b7da6c4c91d98ea93a491fc82103e9f7fbd6a34a41f1d09151","isAttackAction":false,"isSpellAction":true,"requiredLevel":0,"skillType":3}]}]}
    https://whatsonchain.com/tx/1b83c093ad7389601e1d4292782d7904d3057256bda2775ad5f109b98959e804