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Sound New Block

Transaction

09d6c18585c4b22ccb4a0e016e041f1b8e3b2b10c65a98e87f499c5e8a2f7d63
Timestamp (utc)
2021-05-08 23:06:27
Fee Paid
0.00001581 BSV
(
0.00960702 BSV
-
0.00959121 BSV
)
Fee Rate
615.4 sat/KB
Version
1
Confirmations
305,899
Size Stats
2,569 B

3 Outputs

Total Output:
0.00959121 BSV
  • jrun cryptofightsM {"in":0,"ref":["097fd460ee517d4311e2cbc8c85cc1cb8157667f4a6f31d692520014c02e3906_o1","fd7455fa0868b80da50fb2703db3f7bdb6b70bad3b0518600ef19dd17406c612_o1","013ba7f4d0fe70aef6b6fa0f7a466ce98bfa38b452ddba20e5d7f98547edb303_o1","0388093d0fbe67cbf69791185954954519e087750836a38c57b5041ca4e032a9_o1"],"out":["caf95e03af4ff05b17af3143e0149338cb6aaa5341580549710a5170fbd52361"],"del":[],"cre":["n2Bd4cWhEQK1aVjb1R7EBGV9mrw3etvSdC"],"exec":[{"op":"DEPLOY","data":["class Chill extends FyxClass {\n static run(battle, state, dice, ts) {\n const {Ability, DamageType, SkillType} = Constants;\n const defenderPlayer = battle.battlePlayers[state.playerToAct ? 0 : 1];\n\n let opponentName = BattleUtils.getOpponentName(battle, state);\n var playerName = BattleUtils.getPrettifiedPlayerName(battle, state);\n \n let log = `${playerName} uses <sprite name=\"${BattleUtils.parseSkillName(SkillType.Chill)}\">${BattleUtils.parseSkillName(SkillType.Chill)}\\n<gradient=!log-color> `;\n\n let attackActionLog = {\n actionLogMessage: log,\n playerIndex: state.playerToAct,\n skillType: SkillType.Chill,\n results: []\n };\n\n let resultMessage = `${playerName} spell attacks ${opponentName} : `; // goes up\n let damageOutput = {type: DamageType.Cold, diceCount: 2, diceFaces: 6};\n var result = Attack.makeResult(battle, state, dice, Ability.Intelligence, Ability.Intelligence, 0, 0, 0, [damageOutput], defenderPlayer, resultMessage, SkillType.Chill);\n\n attackActionLog.results.push(result);\n state.actionLogs.push(attackActionLog);\n\n Attack.processPostAttackStatus(state, battle, state.fighterStates[state.playerToAct], state.fighterStates[state.playerToAct ? 0 : 1], SkillType.Chill, state.fighterStates[state.playerToAct ? 0 : 1].hp, dice, defenderPlayer);\n\n return BattleUtils.endTurn(battle, state, dice);\n }\n}",{"affectsOpponent":true,"deps":{"Attack":{"$jig":0},"BattleUtils":{"$jig":1},"Constants":{"$jig":2},"FyxClass":{"$jig":3}},"description":"Chill Action","displayName":"Chill","handle":"chill","hash":"f30bd46f001acdcdfe499b2d131e5699a2411c415882790427625eddde742b90","isAttackAction":false,"isSpellAction":true,"requiredLevel":0,"skillType":4}]}]}
    https://whatsonchain.com/tx/09d6c18585c4b22ccb4a0e016e041f1b8e3b2b10c65a98e87f499c5e8a2f7d63